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2nd Annual Ocean State Classic

04/12/2025 - 04/13/2025
Providence , Rhode Island

INFORMATION

  • Age groups:
    6 Divisions 9U 10U 11U 12U 13U 14U
  • Pool Play:
    Saturday, April 12th through Saturday, April 12th, 2025
  • Price:
    9U - $94910U - $94911U - $94912U - $94913U - $109914U - $1099
  • Playoffs/Championships:
    Sunday, April 13th, 2025
  • 3 Game guarantee, weather permitting.
  • 9U - 12U - First 8 teams registered will gain entry into this tournament.
  • 13U & 14U - First 10 teams registered will gain entry into this tournament.
  • We will have a waitlist for this tournament but we will have a firm 8 or 10 team division tournament due to the logistics of advancing all teams into a playoff format.
  • All teams will play two games on Saturday and then are seeded into a playoff format starting on Sunday giving all teams a 3 game minimum. Winners of the playoff games will continue to advance throughout the day Sunday. The final top 2 teams in each division will play for the championship on Sunday evening. Some teams may not qualify for playoffs and will be placed into a consolation bracket for their 3rd game.
  • 9U - 12U Registration Fee: $949.00.
  • 13U & 14U Registration Fee: $1,099.00
  • Bats: 9U - 14U “Metal Bat” *Please view our tournament rules for age specific bat rules*
  • Baseballs and lineup cards are included for each team for this event.
  • Two (2) High School board certified Umpires are supplied for every game.
  • Preliminary round games will take place at area town, high school and collegiate fields (if available during their season).
  • Above and Beyond our Competition...Expanded Social Media Coverage included during the entirety of this event. Our digital content team promotes players and teams on our various social media platforms, conducts pre and post game interviews with players and coaches, captures photographs and videos during the event and reports the days activity all on our website! Also included are live in game scores, stats and standings for everyone to follow along on our website and app!
  • NO GATE FEES EVER! (Savings of $250.00 per team based on competitor's prices)
  • All teams are subject to play at any time at tournament director's request

    Full payment is due on February 1, 2025. Your registration into this tournament is not guaranteed or secured until full payment is received. Teams who have registered and have not paid by February 1, 2025 are subject to being replaced by another fully paid registrant.

Registration

  • DIVISION:
    • 9U
    • 10U
    • 11U
    • 12U
    • 13U
    • 14U
    • OPEN
    • OPEN
    • OPEN
    • OPEN
    • OPEN
    • OPEN
    44 Teams Registered
    COST: $949 - $1099

College Coaches Attending

Teams

(1 teams) - OPEN
(6 teams) - OPEN
(6 teams) - OPEN
(10 teams) - OPEN
(6 teams) - OPEN
(5 teams) - OPEN

Locations

Cranston West Little League

450 Hope Rd

Cranston rhode island ,USA

Get Directions
VENUE DIVISIONS
  • 12U
Fields
  • 50/70 Field
    • Grass
    • Permanent Bathrooms
Mason Field

446 Elm St

North Attleborough massachusetts ,USA

Get Directions
VENUE DIVISIONS
  • 9U
  • 12U
Fields
  • Little Mason #1
    • Lights
    • Grass
    • Portable Bathrooms
    • Concession Stand
  • Little Mason #2
    • Lights
    • Grass
    • Portable Bathrooms
    • Concession Stand
  • Mason Field 50/70
    • Lights
    • Grass
    • Portable Bathrooms
    • Concession Stand
Warwick Continental LL Complex

225 Crossings Blvd

Warwick rhode island ,USA

Get Directions
VENUE DIVISIONS
  • 11U
  • 12U
Fields
  • D’Abrosca Memorial Field
    • Lights
    • Grass
    • Permanent Bathrooms
    • Concession Stand
  • Founders Field
    • Grass
    • Permanent Bathrooms
    • Concession Stand
Boyd Field

600 Sandy Ln

Warwick rhode island ,USA

Get Directions
VENUE DIVISIONS
  • 10U
Fields
  • Boyd Field
Slater Park

401 Newport Ave

Pawtucket rhode island ,

Get Directions
VENUE DIVISIONS
  • 13U
  • 14U
Fields
  • McConnon Field
    • Lights
    • Grass
    • Portable Bathrooms
  • Dick Cosimini Field
    • Grass
Hank Soar Athletic Complex

470 Prospect St

Pawtucket rhode island ,

Get Directions
VENUE DIVISIONS
  • 10U
  • 11U
  • 12U
Fields
  • Field #1
    • Lights
    • Grass
    • Permanent Bathrooms
  • Field #2
    • Lights
    • Grass
    • Permanent Bathrooms
  • Field #3
    • Lights
    • Grass
    • Permanent Bathrooms
Pierce Stadium

201 Mercer Street

East Providence rhode island ,

Get Directions
VENUE DIVISIONS
  • 13U
  • 14U
Fields
  • Pierce Memorial Stadium
    • Lights
    • Grass
    • Permanent Bathrooms
Riverpoint Park

106 Hay St

West Warwick rhode island ,USA

Get Directions
VENUE DIVISIONS
  • 13U
  • 14U
Fields
  • McCarthy Stadium
    • Lights
    • Grass
    • Permanent Bathrooms
    • Portable Bathrooms
  • Ray Silva Field
    • Lights
    • Grass
    • Permanent Bathrooms
    • Portable Bathrooms

schedule

After meeting the last 3 mornings about our upcoming event this weekend in Providence, Rhode Island, we have made the difficult decision to cancel the tournament. With rain over the last 2 weekends and colder temperatures this past week, fields are not drying out quickly at this time. With impending weather starting on Friday morning through Sunday mid-day we have safety and event experience concerns for the teams and players attending, as we are respectful of our customers and teams traveling into the Providence region.

HOTELS

To Secure a Team Block: Click Here!

To Book Using your Team Block or to Book as an Individual, Not Within a Team Block: Click Here!

Our Hotel Policies

ALL TRAVELING TEAM MANAGERS/CLUB ADMINISTRATORS MUST REVIEW OUR HOTEL POLICY & RULES PRESENTED BELOW. FAILURE TO KNOW OUR POLICY COULD SUBJECT YOUR TEAM TO NON-ACCEPTANCE OR REMOVAL FROM THE TOURNAMENT

To insure the quality of service provided during a Firecracker Sports event this organization has put in a Hotel Obligation Policy.

WHAT IS A “HOTEL OBLIGATION” TOURNAMENT?

Simply stated, if your team requires hotel accommodations (team traveling 75 miles or more to the event’s destination city) your team MUST stay at one of the approved participating tournament partner hotels. Teams are required to designate a representative to block off rooms for the entire team through our hotel portal or staff. These participating hotels are reviewable by clicking on the “hotel” links on the tournament event page or on the main page of Firecracker Sports. We do not have a full “stay to play” policy but we do require 75% of your team/coaches to stay with one of our partner hotels through our website. Reservations should be made ASAP as the hotels fill up quick.

We do have a waiver policy, if teams do NOT want to book through us, but want to participate in our events. Please see below.

WHY DOES THIS TOURNAMENT HAVE A “HOTEL OBLIGATION?”

We work very hard to keep our costs down and also balance the economic impact a tournament like ours can have towards the communities and programs we serve. The approved hotels on this website assist with both concerns and the following are the benefits to our programs:

  • We only require 75% of your team to stay with one of our hotels. This allows 25% of your team to use points for their stay at another hotel, use Air BNB or camp sites for their travel preferences.
  • To make it manageable we have room nights “blocked” for our out-of-town teams from our participating tournament partner hotels.
  • Because we do not use a Third Party Housing Group and we negotiate large blocks of rooms with the hotels directly, you’ll find a wide variety of best pricing and amenities from our hotels.
  • Care in selecting location and proximity to our playing field. See our “fields/facilities” tab to find out where your team most likely will be playing so you can lock down hotels near your fields.
  • All of our tournament hotels have been approved due to their quality and desire to give our guests the best event experience.
  • Room inventory which is shared with the tournament to ensure that room demands can be met from year to year.

SCHEDULES & STANDINGS

After meeting the last 3 mornings about our upcoming event this weekend in Providence, Rhode Island, we have made the difficult decision to cancel the tournament. With rain over the last 2 weekends and colder temperatures this past week, fields are not drying out quickly at this time. With impending weather starting on Friday morning through Sunday mid-day we have safety and event experience concerns for the teams and players attending, as we are respectful of our customers and teams traveling into the Providence region.

Brackets

TOP PERFORMERS

RULES

There is no rules.

WEATHER

`);printWindow.document.close(); }); function gpe_get_schedules_list() { const event_id = '39386';let division_filter_drop = $("#division_filter_drop").val(); let date_filter_drop = $("#date_filter_drop").val();// Show processing indicator (manually trigger it) table.destroy(); // Destroy old DataTable before making new AJAX call $("#schedules_table tbody").html('Loading...'); // Temporary loader row$.ajax({ url: gpe.ajax_url, type: 'post', data: { action: 'gpe_ajax', type: 'gpe_get_schedules_list', event_id: event_id, division_filter_drop: division_filter_drop, date_filter_drop: date_filter_drop }, success: function (response) { // Clear the table body and add new content $("#schedules_table tbody").empty().html(response.data.html);// Reinitialize DataTable with processing enabled table = $("#schedules_table").DataTable({ processing: true, serverSide: false, // Keep it false unless loading data dynamically searching: true, paging: true, autoWidth: false }); } }); } function gpe_get_standing_list() { const event_id = '39386'; let division_filter_drop = $("#division_filter_drop_for_standing").val(); // Show processing indicator (manually trigger it) standings_table.destroy(); // Destroy old DataTable before making new AJAX call $("#standings_table tbody").html('Loading...'); // Temporary loader row $.ajax({ url: gpe.ajax_url, type: 'post', data: { action: 'gpe_ajax', type: 'gpe_get_standing_list', event_id: event_id, division_filter_drop: division_filter_drop }, success: function (response) { // Clear the table body and add new content $("#standings_table tbody").empty().html(response.data.html); // Reinitialize DataTable with processing enabled standings_table = $("#standings_table").DataTable({ processing: true, serverSide: false, // Keep it false unless loading data dynamically searching: true, paging: true }); } }); } $('#shareDropdown').change(function(){ var selectedOption = $(this).val(); if (selectedOption === "copy") { var pageLink = window.location.href; var tempInput = $(""); $("body").append(tempInput); tempInput.val(pageLink).select(); document.execCommand("copy"); tempInput.remove(); Swal.fire({ title:"Success", text:"Copied to clipboard!", icon:'success' }); // Reset dropdown selection $(this).prop('selectedIndex', 0); } }); }); function gpeCustomeTabs(evt, cityName) { var i, tabcontent, tablinks; tabcontent = document.getElementsByClassName("gpe_tabcontent"); for (i = 0; i < tabcontent.length; i++) { tabcontent[i].style.display = "none"; } tablinks = document.getElementsByClassName("gpe_tablinks"); for (i = 0; i < tablinks.length; i++) { tablinks[i].className = tablinks[i].className.replace(" gpe_active", ""); } document.getElementById(cityName).style.display = "block"; evt.currentTarget.className += " gpe_active"; // Redraw connectors when Bracket tab is activated if (cityName === "brackets" && window.globalSerialMap) { // Wait until the browser has painted the visible DOM //requestAnimationFrame(() => { //setTimeout(() => { waitForLayoutAndDraw(window.globalSerialMap, 20); //}, 100); //}); } }// Get the element with id="defaultOpen" and click on it document.getElementById("defaultOpen").click(); var acc = document.getElementsByClassName("gpe_accordion"); var i; for (i = 0; i < acc.length; i++) { acc[i].addEventListener("click", function() { this.classList.toggle("active"); var panel = this.nextElementSibling; if (panel.style.maxHeight) { panel.style.maxHeight = null; } else { panel.style.maxHeight = panel.scrollHeight + "px"; } }); }var latitude = document.getElementById("latitude").value; var longitude = document.getElementById("longitude").value;var iframe = document.createElement("iframe"); iframe.src = "https://www.google.com/maps/embed?pb=!1m28!1m12!1m3!1d19797.686238814687!2d-71.3765509!3d41.8633795!2m3!1f0!2f0!3f0!3m2!1i1024!2i768!4f13.1!4m13!3e6!4m5!1s0x89e45a80fc2b13ab%3A0x8f62f2e279889968!2sCurrent%20Location!3m2!1d" + latitude + "!2d" + longitude + "!4m5!1s0x89e45a7a2b41f7f3%3A0x6cb46461e8d0c1b4!2s" + latitude + "%2C" + longitude + "!3m2!1d" + latitude + "!2d" + longitude + "!5e0!3m2!1sen!2sus!4v1644233201036!5m2!1sen!2sus"; iframe.width = "528"; iframe.height = "295"; iframe.style.border = "0"; iframe.allowfullscreen = true;var mapContainer = document.getElementById("mapContainer"); mapContainer.innerHTML = ""; mapContainer.appendChild(iframe); function getPoolsByDivision(divisionId) { return $.ajax({ url: gpe.ajax_url, method: "POST", dataType: "json", data: { action: "gpe_ajax", type: "get_pools_save", division_id: divisionId } }); }function loadSavedBracket() { // Get the division ID from the division select dropdown const divisionId = $("#division_select").val(); // Get the current event ID dynamically from PHP const eventId = '39386';// If division ID is not selected, exit early if (!divisionId) return;// Perform both AJAX requests in parallel $.when( $.ajax({ url: gpe.ajax_url, // URL for the AJAX request type: "POST", // HTTP method dataType: "json", // Expected response type data: { action: "gpe_ajax", // WordPress action hook for AJAX type: "get_saved_bracket", // Custom action to get saved bracket data event_id: eventId, // The current event ID division_id: divisionId // The selected division ID } }), getPoolsByDivision(divisionId) // Function to get pools for the selected division ).done(function (bracketRes, poolsRes) { // Extract bracket data from the first response (bracketRes) const bracketData = bracketRes[0]?.data?.bracket_data || []; // Prepare a map of pool ID to pool title const poolMap = {}; poolsRes[0]?.data?.forEach(pool => { poolMap[pool.id] = pool.title; });// Call renderSavedBracket function to render the bracket renderSavedBracket(bracketData, poolMap); }).fail(function () { // In case of failure, show an error message in the bracket container $("#bracket").html("
Error loading bracket.
"); }); } function renderSavedBracket(bracketData, poolMap) { let bracketWrapper = $(".bracket_wrapper"); if (bracketWrapper.length === 0) { bracketWrapper = $("
").addClass("bracket_wrapper"); // Append it to the main container if it's missing $("#bracket").replaceWith(bracketWrapper); } else { bracketWrapper.empty(); // Clear existing content if already present } let bracketDiv = $("
").attr("id", "bracket"); bracketWrapper.append(bracketDiv); if (!bracketData || bracketData.length === 0) { bracketDiv.append(`

No bracket data found.

`); return; } let groups = {}; let serialMap = {}; let matchCounter = 1; bracketData.forEach(match => { if (!groups[match.group_number]) groups[match.group_number] = {}; if (!groups[match.group_number][match.column_number]) groups[match.group_number][match.column_number] = []; groups[match.group_number][match.column_number].push(match); }); const sortedGroups = Object.keys(groups).sort(); const mainGroup = sortedGroups[0]; let groupScrollWrapper = $("
").addClass("group-scroll-wrapper"); for (let group of sortedGroups) { let groupSerialCounter = 1; let groupDiv = $("
").addClass("group").attr("data-group", group); let columnsContainer = $("
").addClass("columns-container"); let columns = Object.keys(groups[group]).sort((a, b) => a - b); const groupMatches = {}; const allMatches = Object.values(groups[group]).flat(); const isFiveTeam = allMatches.length === 4 && columns.length === 3; if (isFiveTeam) { allMatches.sort((a, b) => parseInt(a.name) - parseInt(b.name)); const displayOrder = [allMatches[0], allMatches[2], allMatches[1], allMatches[3]]; groupMatches[columns[0]] = [allMatches[0]]; groupMatches[columns[1]] = [allMatches[2], allMatches[1]]; groupMatches[columns[2]] = [allMatches[3]]; let roundDiv1 = $("
").addClass("round").attr("data-column", columns[0]); let roundDiv2 = $("
").addClass("round").attr("data-column", columns[1]); let roundDiv3 = $("
").addClass("round").attr("data-column", columns[2]); displayOrder.forEach((match, i) => { const serial = groupSerialCounter++; const matchId = `match-serial-${group}-${serial}`; let matchDiv = $("
") .addClass("match") .attr("id", matchId) .attr("data-match-index", match.name);let score1 = match.team1_score ?? "-"; let score2 = match.team2_score ?? "-"; let team1 = match.team_name1 ?? "Team 1"; let team2 = match.team_name2 ?? "Team 2"; let startTime = match.start_time || ""; let location = match.location || "";matchDiv.html(`
${serial}
${startTime}
${location}
${team1} ${score1}
${team2} ${score2}
`); const matchContainer = $("
").addClass("match-container"); matchContainer.append(matchDiv);match.serial = serial; serialMap[`${group}-${serial}`] = { ...match, group, column: match.column_number, serial };if (i === 0) roundDiv1.append(matchContainer); else if (i === 1 || i === 2) roundDiv2.append(matchContainer); else if (i === 3) roundDiv3.append(matchContainer); });columnsContainer.append(roundDiv1); columnsContainer.append($("
").addClass("connector-column")); columnsContainer.append(roundDiv2); columnsContainer.append($("
").addClass("connector-column")); columnsContainer.append(roundDiv3);groupDiv.append(columnsContainer); groupScrollWrapper.append(groupDiv);setTimeout(() => { positionMatches(groupMatches, group); waitForLayoutAndDraw(serialMap, 20); }, 100);continue; }columns.forEach((column, columnIndex) => { groups[group][column].sort((a, b) => parseInt(a.name) - parseInt(b.name)); let roundDiv = $("
").addClass("round").attr("data-column", column); groupMatches[column] = [];groups[group][column].forEach(match => { const serial = groupSerialCounter++; const matchId = `match-serial-${group}-${serial}`;let matchDiv = $("
") .addClass("match") .attr("id", matchId) .attr("data-match-index", match.name);let score1 = match.team1_score ?? "-"; let score2 = match.team2_score ?? "-"; let team1 = match.team_name1 ?? "Team 1"; let team2 = match.team_name2 ?? "Team 2"; let startTime = match.start_time || ""; let location = match.location || "";matchDiv.html(`
${serial}
${startTime}
${location}
${team1} ${score1}
${team2} ${score2}
`);const matchContainer = $("
").addClass("match-container"); matchContainer.append(matchDiv); roundDiv.append(matchContainer);match.serial = serial; serialMap[`${group}-${serial}`] = { ...match, group, column, serial };groupMatches[column].push(match); });columnsContainer.append(roundDiv); if (columnIndex < columns.length - 1) { columnsContainer.append($("
").addClass("connector-column")); } });groupDiv.append(columnsContainer); groupScrollWrapper.append(groupDiv);setTimeout(() => { positionMatches(groupMatches, group); waitForLayoutAndDraw(serialMap, 20); }, 100); }bracketDiv.append(groupScrollWrapper);const observer = new MutationObserver(() => { const visible = $(".bracket_wrapper:visible").length > 0; if (visible) { setTimeout(() => { waitForLayoutAndDraw(window._lastSerialMap || {}, 20); }, 100); } });observer.observe(document.body, { childList: true, subtree: true }); window.globalSerialMap = serialMap; } function positionMatches(groupMatches, group) { const levels = Object.keys(groupMatches).sort((a, b) => +a - +b); const matchCenters = {}; const spacing = 200; let bottomMost = 0;const totalMatches = Object.values(groupMatches).flat().length; const isFiveTeamLayout = totalMatches === 4; const isSixTeamLayout = totalMatches === 5; if (isSixTeamLayout) { const matchCenters = {}; let bottomMost = 0;// Step 1: Position initial matches const serialPositions = { 1: 0, 2: 100, 3: 200 };// Position matches 1-3 Object.entries(groupMatches).forEach(([level, matches]) => { matches.forEach((match) => { const matchId = `match-serial-${group}-${match.serial}`; const $el = $(`#${matchId}`).closest(".match-container");if (!$el.length) return;const y = serialPositions[match.serial] ?? 0; $el.css({ position: "absolute", top: `${y}px` });matchCenters[match.serial] = y + $el.outerHeight() / 2; bottomMost = Math.max(bottomMost, y + $el.outerHeight()); }); });// Match 4: Between 1 and 2 const match4Id = `match-serial-${group}-4`; const $match4 = $(`#${match4Id}`).closest(".match-container"); if ($match4.length) { const avgY = (matchCenters[1] + matchCenters[2]) / 2 - $match4.outerHeight() / 2; $match4.css({ position: "absolute", top: `${avgY}px` }); matchCenters[4] = avgY + $match4.outerHeight() / 2; bottomMost = Math.max(bottomMost, avgY + $match4.outerHeight()); }// Match 5: Between 3 and 4 const match5Id = `match-serial-${group}-5`; const $match5 = $(`#${match5Id}`).closest(".match-container"); if ($match5.length) { const avgY = (matchCenters[3] + matchCenters[4]) / 2 - $match5.outerHeight() / 2; $match5.css({ position: "absolute", top: `${avgY}px` }); matchCenters[5] = avgY + $match5.outerHeight() / 2; bottomMost = Math.max(bottomMost, avgY + $match5.outerHeight()); }// Step 4: Draw connector lines drawConnectorLine(group, 1, 4); drawConnectorLine(group, 2, 4); drawConnectorLine(group, 3, 5); drawConnectorLine(group, 4, 5);// Step 5: Set container height $(`.group[data-group="${group}"]`).css("height", bottomMost + 80); } function drawConnectorLine(group, fromSerial, toSerial) { const fromEl = $(`#match-serial-${group}-${fromSerial}`).closest(".match-container"); const toEl = $(`#match-serial-${group}-${toSerial}`).closest(".match-container");if (!fromEl.length || !toEl.length) { console.warn(`Cannot draw line: from ${fromSerial} or to ${toSerial} not found.`); return; }const $group = $(`.group[data-group="${group}"]`); const $svg = $group.find("svg.connector-layer");if (!$svg.length) { console.warn(`Missing SVG layer in group ${group}`); return; }const fromOffset = fromEl.position(); const toOffset = toEl.position();const fromX = fromEl.position().left + fromEl.outerWidth(); const fromY = fromOffset.top + fromEl.outerHeight() / 2; const toX = toEl.position().left; const toY = toOffset.top + toEl.outerHeight() / 2;console.log(`Drawing line: ${fromSerial} → ${toSerial}`, { fromX, fromY, toX, toY });// Create SVG line element const line = document.createElementNS("http://www.w3.org/2000/svg", "line"); line.setAttribute("x1", fromX); line.setAttribute("y1", fromY); line.setAttribute("x2", toX); line.setAttribute("y2", toY); line.setAttribute("stroke", "#333"); line.setAttribute("stroke-width", "2");$svg.append(line); }// Positioning for 5-team layout if (isFiveTeamLayout) { const serialPositions = { 1: 200, // First round (Play-in) 3: 80, // Semifinal 1 (top) 2: 320, // Semifinal 2 (bottom) 4: 200 // Final (centered between semi 1 and 2) };Object.entries(groupMatches).forEach(([level, matches]) => { matches.forEach((match) => { const matchId = `match-serial-${group}-${match.serial}`; const $el = $(`#${matchId}`).closest(".match-container");if (!$el.length) return;const y = serialPositions[match.serial] ?? 0; $el.css({ position: "absolute", top: `${y}px` });matchCenters[match.serial] = y + $el.outerHeight() / 2; bottomMost = Math.max(bottomMost, y + $el.outerHeight()); }); });$(`.group[data-group="${group}"]`).css("height", bottomMost + 160); return; }// Default layout for other brackets levels.forEach((level, levelIndex) => { const matches = groupMatches[level];matches.forEach((match, i) => { const matchId = `match-serial-${group}-${match.serial}`; const $el = $(`#${matchId}`).closest(".match-container");if (!$el.length) return;if (levelIndex === 0) { const pairIndex = Math.floor(i / 2); const y = i * spacing + pairIndex * 40; $el.css({ position: "absolute", top: `${y}px` }); matchCenters[match.serial] = y + $el.outerHeight() / 2; bottomMost = Math.max(bottomMost, y + $el.outerHeight()); } else { const prevLevel = levels[levelIndex - 1]; const prevMatches = groupMatches[prevLevel]; const prev1 = prevMatches[i * 2]; const prev2 = prevMatches[i * 2 + 1];if (prev1 && prev2) { const center1 = matchCenters[prev1.serial]; const center2 = matchCenters[prev2.serial]; const centerY = (center1 + center2) / 2; const topOffset = centerY - $el.outerHeight() / 2; $el.css({ position: "absolute", top: `${topOffset}px` }); matchCenters[match.serial] = centerY; bottomMost = Math.max(bottomMost, topOffset + $el.outerHeight()); } } }); });$(`.group[data-group="${group}"]`).css("height", bottomMost + 180); } function debounce(func, delay) { let timeout; return function (...args) { clearTimeout(timeout); timeout = setTimeout(() => func.apply(this, args), delay); }; } function waitForLayoutAndDraw(serialMap, maxTries = 10) { if (window._isDrawingScheduled) return;window._isDrawingScheduled = true; window._lastSerialMap = serialMap;let tries = 0;function tryDraw() { const wrapper = document.querySelector(".bracket_wrapper");if (!wrapper) { if (tries < maxTries) { tries++; requestAnimationFrame(tryDraw); } else { window._isDrawingScheduled = false; // Reset if failed after all tries } return; }const rect = wrapper.getBoundingClientRect(); if (rect.width < 100 || rect.height < 100) { if (tries < maxTries) { tries++; requestAnimationFrame(tryDraw); } else { window._isDrawingScheduled = false; } return; }// ✅ Only draw once per layout session if (!wrapper.dataset.hasDrawn) { drawBracketConnectors(serialMap, true); wrapper.dataset.hasDrawn = "true"; }// 🟢 Reset the flag after a short time (if needed later) setTimeout(() => { window._isDrawingScheduled = false; wrapper.dataset.hasDrawn = ""; // Allow future redraws if needed }, 1000);// 🟢 Add scroll listener once if (!wrapper.dataset.scrollListenerAdded) { console.log("Ketan testing"); wrapper.addEventListener( "scroll", debounce(() => drawBracketConnectors(window._lastSerialMap, true), 100) ); wrapper.dataset.scrollListenerAdded = "true"; } }requestAnimationFrame(tryDraw); }function drawBracketConnectors(serialMap, forceRedraw = false) { console.log("Ketan test"); const svgNS = "http://www.w3.org/2000/svg"; let svg = document.getElementById("bracket-connector-svg"); const wrapper = document.querySelector(".bracket_wrapper");const wrapperRect = wrapper.getBoundingClientRect(); const scrollLeft = wrapper.scrollLeft; const scrollTop = wrapper.scrollTop;if (!svg) { svg = document.createElementNS(svgNS, "svg"); svg.setAttribute("id", "bracket-connector-svg"); svg.style.position = "absolute"; svg.style.top = "0"; svg.style.left = "0"; svg.style.pointerEvents = "none"; wrapper.appendChild(svg); }svg.style.width = wrapper.scrollWidth + "px"; svg.style.height = wrapper.scrollHeight + "px";const layoutHash = JSON.stringify( Object.values(serialMap).map(m => { const el = document.getElementById(`match-serial-${m.group}-${m.serial}`); const rect = el?.getBoundingClientRect(); return { serial: m.serial, group: m.group, column: m.column, rect: rect ? { top: rect.top, left: rect.left, width: rect.width, height: rect.height } : null }; }) );if (!forceRedraw && window._lastLayoutHash === layoutHash) return; window._lastLayoutHash = layoutHash;while (svg.firstChild) svg.removeChild(svg.firstChild);const groupMap = {}; for (const serial in serialMap) { const match = serialMap[serial]; if (!groupMap[match.group]) groupMap[match.group] = []; groupMap[match.group].push(match); }for (const group in groupMap) { const matches = groupMap[group].sort((a, b) => +a.serial - +b.serial); const matchMap = {};matches.forEach(match => { matchMap[match.serial] = match; match.el = document.getElementById(`match-serial-${group}-${match.serial}`); match.rect = match.el?.getBoundingClientRect(); });const isFiveMatch = matches.length === 4; const isThreeTeam = matches.length === 2 && matchMap["1"] && matchMap["2"];if (isThreeTeam) { console.log("This is a testing"); const fromMatch = matchMap[1]; const toMatch = matchMap[2];if (fromMatch?.rect && toMatch?.rect) { drawLConnectorCustom(fromMatch.rect, toMatch.rect, "right", 40); }continue; // only skip current group } if (matches.length === 5) { const m1 = matchMap[1], m2 = matchMap[2]; const m3 = matchMap[3], m4 = matchMap[4], m5 = matchMap[5];if (m1?.rect && m4?.rect) drawLConnectorCustom(m1.rect, m4.rect, "top", 40); if (m2?.rect && m4?.rect) drawLConnectorCustom(m2.rect, m4.rect, "bottom", 40); if (m3?.rect && m5?.rect) drawLConnectorCustom(m3.rect, m5.rect, "top", 40); if (m4?.rect && m5?.rect) drawLConnectorCustom(m4.rect, m5.rect, "bottom", 40); }if (isFiveMatch) { const s1 = matchMap[1], s2 = matchMap[2], s3 = matchMap[3], s4 = matchMap[4];if (s1?.rect && s3?.rect) drawLConnectorCustom(s1.rect, s3.rect, "bottom"); if (s2?.rect && s4?.rect) drawLConnectorCustom(s2.rect, s4.rect, "top", 40); if (s3?.rect && s4?.rect) drawLConnectorCustom(s3.rect, s4.rect, "bottom", 80);continue; // use continue, not return — don't break whole function }const columns = [...new Set(matches.map(m => +m.column))].sort((a, b) => a - b);for (let colIndex = 1; colIndex < columns.length; colIndex++) { const currentCol = columns[colIndex]; const prevCol = columns[colIndex - 1];const currentMatches = matches.filter(m => +m.column === currentCol); const prevMatches = matches.filter(m => +m.column === prevCol);for (let i = 0; i < currentMatches.length; i++) { const targetMatch = currentMatches[i]; const input1 = prevMatches[i * 2]; const input2 = prevMatches[i * 2 + 1];if (input1?.rect && input2?.rect && targetMatch?.rect) { drawLConnectorCustom(input1.rect, targetMatch.rect, "top", 40); drawLConnectorCustom(input2.rect, targetMatch.rect, "bottom", 40); } else if ((input1?.rect || input2?.rect) && targetMatch?.rect) { const fromRect = input1?.rect || input2?.rect; const direction = input1?.rect ? "top" : "bottom"; drawLConnectorCustom(fromRect, targetMatch.rect, direction, 40); } } }function drawLConnectorCustom(fromRect, toRect, toPoint = "center", elbowOffset = 40) { const startX = fromRect.right - wrapperRect.left + scrollLeft; const startY = fromRect.top + fromRect.height / 2 - wrapperRect.top + scrollTop;let toY; const headerOffset = 48;if (toPoint === "top") { toY = toRect.top + headerOffset + 10 - wrapperRect.top + scrollTop; } else if (toPoint === "bottom") { toY = toRect.bottom - 10 - wrapperRect.top + scrollTop; } else { toY = toRect.top + toRect.height / 2 - wrapperRect.top + scrollTop; }const endX = toRect.left - wrapperRect.left + scrollLeft + 5;const path = document.createElementNS(svgNS, "path"); path.setAttribute("stroke", "#999"); path.setAttribute("stroke-width", "1.5"); path.setAttribute("fill", "none"); path.setAttribute("stroke-linecap", "round");const d = ` M ${startX},${startY} H ${endX} V ${toY} `;path.setAttribute("d", d.trim().replace(/\s+/g, " ")); svg.appendChild(path); }function drawTConnector(fromRect, toRect) { const startX = fromRect.right - wrapperRect.left + scrollLeft; const startY = fromRect.top + fromRect.height / 2 - wrapperRect.top + scrollTop;const endX = toRect.left - wrapperRect.left + scrollLeft; const endY = toRect.top + toRect.height / 2 - wrapperRect.top + scrollTop; const midX = (startX + endX) / 2;const path1 = document.createElementNS(svgNS, "path"); path1.setAttribute("stroke", "#999"); path1.setAttribute("stroke-width", "1.5"); path1.setAttribute("fill", "none"); path1.setAttribute("stroke-linecap", "round"); path1.setAttribute("d", `M ${startX},${startY} H ${midX}`); svg.appendChild(path1);const path2 = document.createElementNS(svgNS, "path"); path2.setAttribute("stroke", "#999"); path2.setAttribute("stroke-width", "1.5"); path2.setAttribute("fill", "none"); path2.setAttribute("stroke-linecap", "round"); path2.setAttribute("d", `M ${endX},${endY} H ${midX}`); svg.appendChild(path2);const verticalLine = document.createElementNS(svgNS, "path"); verticalLine.setAttribute("stroke", "#999"); verticalLine.setAttribute("stroke-width", "1.5"); verticalLine.setAttribute("fill", "none"); verticalLine.setAttribute("stroke-linecap", "round"); verticalLine.setAttribute("d", `M ${midX},${startY} V ${endY}`); svg.appendChild(verticalLine); }function drawHorizontalConnector(fromRect, toRect) { const startX = fromRect.right - wrapperRect.left + scrollLeft; const startY = fromRect.top + fromRect.height / 2 - wrapperRect.top + scrollTop;const endX = toRect.left - wrapperRect.left + scrollLeft;const path = document.createElementNS(svgNS, "path"); path.setAttribute("stroke", "#999"); path.setAttribute("stroke-width", "1.5"); path.setAttribute("fill", "none"); path.setAttribute("stroke-linecap", "round");const d = `M ${startX},${startY} H ${endX}`; path.setAttribute("d", d.trim().replace(/\s+/g, " ")); svg.appendChild(path); }function drawRightThenVertical(fromRect, toRect, align = "top") { const startX = fromRect.right - wrapperRect.left + scrollLeft; const startY = fromRect.top + fromRect.height / 2 - wrapperRect.top + scrollTop; const elbowX = startX + 40;const toY = align === "top" ? toRect.top - wrapperRect.top + scrollTop : toRect.bottom - wrapperRect.top + scrollTop;const toX = toRect.left - wrapperRect.left + scrollLeft;const path = document.createElementNS(svgNS, "path"); path.setAttribute("stroke", "#888"); path.setAttribute("stroke-width", "4"); path.setAttribute("fill", "none"); path.setAttribute("stroke-linejoin", "round"); path.setAttribute("stroke-linecap", "round");const d = ` M ${startX},${startY} H ${elbowX} V ${toY} H ${toX} `; path.setAttribute("d", d.trim().replace(/\s+/g, " ")); svg.appendChild(path); }function drawLine(from, to) { if (!from?.rect || !to?.rect) return;const x1 = from.rect.right + scrollLeft - wrapperRect.left; const y1 = from.rect.top + from.rect.height / 2 + scrollTop - wrapperRect.top;const x2 = to.rect.left + scrollLeft - wrapperRect.left; const y2 = to.rect.top + to.rect.height / 2 + scrollTop - wrapperRect.top;const midX = (x1 + x2) / 2;const path = document.createElementNS(svgNS, "path"); path.setAttribute("stroke", "#999"); path.setAttribute("stroke-width", "2"); path.setAttribute("fill", "none"); path.setAttribute("d", `M ${x1},${y1} H ${midX} V ${y2} H ${x2}`); svg.appendChild(path); }function drawDefaultConnect(input1, input2, targetMatch) { if (!input1?.rect || !input2?.rect || !targetMatch?.rect) return;const x1 = input1.rect.right + scrollLeft - wrapperRect.left; const y1 = input1.rect.top + input1.rect.height / 2 + scrollTop - wrapperRect.top;const x2 = input2.rect.right + scrollLeft - wrapperRect.left; const y2 = input2.rect.top + input2.rect.height / 2 + scrollTop - wrapperRect.top;const toX = targetMatch.rect.left + scrollLeft - wrapperRect.left; const toY = targetMatch.rect.top + targetMatch.rect.height / 2 + scrollTop - wrapperRect.top;const midX = (x1 + toX) / 2; const midY = (y1 + y2) / 2;const path = document.createElementNS(svgNS, "path"); path.setAttribute("stroke", "#999"); path.setAttribute("stroke-width", "2"); path.setAttribute("fill", "none");const d = ` M ${x1},${y1} H ${midX} M ${x2},${y2} H ${midX} M ${midX},${y1} V ${y2} M ${midX},${midY} H ${toX} `; path.setAttribute("d", d.trim().replace(/\s+/g, ' ')); svg.appendChild(path); } } }
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